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1.Video 2.Description
Set in 1962 at the height of the Cold War, The Bureau tells the origin story of the clandestine XCOM organization’s first encounter with a mysterious and devastating enemy. Originally established as America’s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity’s survival. Paramount to repelling the outside threat is The Bureau’s ability to cover-up the enemy’s existence in order to prevent worldwide panic.
2.Description
Sam is back in his tactical suit and goggles, and he’s more deadly than ever. He is the only secret operative with the power to act above the law, and uses ruthless methods to interrogate enemies in order to extract crucial information that will prevent the next Blacklist attack
2.Description
The game will feature the Soviet Red Army as a new faction and will take the player on various stages of the Eastern Front campaign, from Operation Barbarossa to the Battle of Berlin. The game is built on Relic's proprietary Essence 3.0 engine, which showcases new improvements compared to Relic's previous games. One such improvements is the new line-of-sight technology, TrueSight, which aims to better emulate troop visibility in real combat. In contrast with traditional unit visibility, TrueSight more accurately represents a unit's visibility range based on environmental conditions and type of unit. Essence 3.0 will also incorporate an innovative weather-simulating technology known as ColdTech and destructible environments.Weather conditions will be a major factor in gameplay, with movement and action penalties applied on players' units. Since many battles in the Eastern Front occurred in winter weather, troops can die of frostbite if caught in the outside during blizzards. Bonfires protect soldiers from the cold at the expense of enemy detection. Players moving through deep snow will move at a reduced speed. Certain maps will have frozen bodies of water, allowing for more movement options. However, players face the danger of being attacked from the other side; as a result, the ice can buckle under the weight of the units in movement.
Company of Heroes 2 will take advantage of DirectX 11 but will also support DirectX 9. The game will also utilize Valve's Steamworks technology with matchmaking and achievements. In regards to strategy mechanics, the game is set to retain the traditional Company of Heroes formula.The game will also offer the player a chance to complete side missions such as protecting civilians caught in the crossfire. 3.Needs
Minimum Hardware Company of Heroes:
Windows XP (Service Pack 2), Windows Vista or Windows 7;
Windows Vista or Windows 7;
Intel Core 2 Duo processor clocked at 2 GHz or equivalent;
2 GB of RAM;
6.5 GB of free hard disk space;
NVIDIA GeForce 8800 GT or Radeon HD 2900 (256 MB).
2.Description
Speed. Emotion. Innovation. The full 2013 MotoGP season. Graphical
excellence. The essential elements mixed with an adrenaline-fueled
experience will characterize the brand new MotoGP 13, re-invented by
Milestone. With genre-leading redesigned graphics, Milestone's new
project will bring players into the 2013 championship through the eyes
of a real MotoGP rider. The main game modes are: Official MotoGP will
additionally offer players the opportunity to experience the 2013
Worldwide Championship, try the exclusive IRTA Test or prove their
ability in a Quick Race. Career, the newly revamped career mode, will
put gamers into the shoes of the riders, as it runs from first until the
final race of the season. This particular game-mode will mix-in third
and first person elements as well. Multiplayer will re-create exciting
events - inspired by reality - to MotoGP's classic elements, that will
keep fans glued to their sofa. 2.Needs
Minimum System Requirements MotoGP 13:
Windows XP (Service Pack 2), Windows Vista or Windows 7;
Intel processor clocked at 2.4 GHz;
1 GB of RAM;
NVIDIA GeForce 8800 GT or Radeon HD 3870 (512 MB, Pixel Shader 3.0);